Rules are put in place to keep the enjoyment of Arelith community. There are only 5 rules on Arelith servers. Sometimes they are called the Golden Rules. Note that there are separate articles about Wiki rules and Forum rules.
The following are rules that all players agree to abide when entering the Arelith server. Players are responsible at all times for abiding by the rules of Arelith and role playing, and will be held accountable to them. Please, make sure that you read and understand thoroughly each of the 5 player rules, and if there is a question, don't hesitate to ask (e.g. on forums). For more explanations and specifics see articles listed here.
Arelith staff enforce these rules stringently to provide a richer, fuller RP experience. The rules are vague on purpose. For example, there is no definitive line between griefing and good roleplay. DMs will apply judgment with common sense, and players should too. Arelith rules do not function on Zero-Sum ('black or white') mentality. Arelith follows the spirit of the rules, not the letter. Ruling example can demonstrate that.
- "First of all, please address questions about specific incidences with DMs, privately. I can't believe I still have to remind people of this. This (your case) is not an exception, there will never be an exception." DM Watchtower
See article about contacting DMs for details.
The most current version of rules can be found in game in players' Journal at all time.
RULE 1: Role Play
"We expect you to Role Play here. OOC and // talk are not allowed. Stay in character. Famous characters, using unearned titles, or using external software to modify the physical appearance of your character (including headpaks) is prohibited. Also note, that character names, skin tones, etc. can be rejected at DM's discretion and if asked, you are expected to remake without complaint." 
Some detailed explanations are in separate article on Roleplay rule.
RULE 2: Abide by the Rules of Engagement
"Combat actions against other PC's (PvP) MUST BE INTERACTIVELY ROLE PLAYED. That means: you interact, they interact, before any battle occurs. If your character is killed by another PC (or vice versa), you must wait one realtime day before participating in PvP or interacting in any way with that PC again unless both sides explicitly agree to. You are always free to take flight from PvP. Having an opposite or evil alignment is not sufficient reason for PvP action. Before attacking another player the dislike state must be activated." 
RULE 3: No Excessive Theft
"Stealing or attempting to steal more than ONCE per real time day from the same player is prohibited and will result in painful penalties, or worse. Please note, that stealing or destroying someone's furnishings is considered griefing if more than ONE piece is damaged/stolen. Please use the pickpocket skill with extreme caution, as there can be dire consequences when used wrong." 
Some detailed explanations are in separate article on No excessive theft rule.
RULE 4: Be Nice
"Cybering is NOT PERMITTED on this server. There is a vast age range that plays on Arelith, for this reason, restrict any conduct you may be involved in to a "PG-13" level of interaction. Unwarranted rudeness, potentially offensive role play, inappropriate sexual references, foul language, harassment, and poor gamesmanship (including wanton destruction, griefing of any kind, exploiting known or unknown bugs, transferring items, logging to avoid consequences, etc) are prohibited." 
Some detailed explanations are in separate article on Be nice rule.
RULE 5: Listen to the DMs
"The Dungeon Masters are to be considered the final authority in any dispute, question, or issue that comes up, and by playing on Arelith, you agree to abide by their decisions. If there is a dispute with a DM ruling, or if you feel you've been dealt with unfairly, OBEY THE RULING at the time, and then contact me (Ka Ta, Jjjerm) and I will resolve it. Send any complaints or compliments to email@example.com." 
Some detailed explanations are in separate article on Listen to the DMs.
"Disregarding any of these rules will result in punitive disciplinary actions up to and including permanent removal from the Arelith community if it is deemed necessary for the community as a whole."